Creative and detail-oriented 3D Artist specializing in modeling and visualization using Blender, Unreal Engine, Cinema 4D, and Shapr3D. Experienced in creating high-quality hard surface models, including automotive parts, environments, and product visualizations. Skilled in delivering realistic renders, optimized assets, and visually compelling scenes for both real-time and offline applications. Passionate about combining technical precision with artistic design to produce efficient, high-impact 3D content for diverse industries